(in response to a post suggesting that all Exalts have a basic “hard to kill” power built into their anima) Hmmm… brainstorming… Okay, basically the idea would be to allow a player to put their anima banner up a level to gain Anima Health. You gain (Essence) Temporary -0 Health Levels. These levels can be …
On How Powerful a Daiklaive is Relative to Other Options
I have no problem with the “I spent 2bp at chargen and stumbled into a tomb where I found this swag daiklave yo” as a justification so long as “I spent 2bp at chargen and now I have a swole badass Lunar bodyguard who follows me around murder-killing the occasional Wyld Hunt for me so …
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A Charm to Make “Mundane” Weapons Legendary
Blade Spirit Unlocking MeditationCost: 3m Type: Simple (Dramatic Action) Duration: IndefiniteKeywords: NoneMins: Melee 3, Essence 1 Prereqs: None The Solar knows that the spirit of each sword is unique and powerful in its own right; even the most humble blacksmith’s dagger may strike with the potential of the flamboyant weapons of legend. To perform this …
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What Sorcery Should and Shouldn’t Be
Look, I understand where you are coming from. Wanting to reduce combinatorial hell is why I came up with my Martial Arts = Innate Artifacts idea. But for me, Sorcery is not meant to be a combat power. It was never meant to be a combat power. You don’t get to play a ‘combat mage’ in Exalted. …
Soul of the Shieldmaiden
(in response to a request about being able to talk to your weapons and give them orders) (Contemplates writing White Devil style, decides not to) Hmmm… Soul of the ShieldmaidenCost: 3m Minimums: Melee 4, Essence 2Type: Simple (Dramatic Action)Keywords: None Duration: IndefinitePrerequisites: Summoning the Loyal Steel, Dipping Swallow Defense For so well treated are the …
A Charm for Solar McGuyver
Material Gathering MethodCost: 2m+ Type: Supplemental Duration: IndefiniteKeywords: NoneMins: Craft 3, Essence 2 Prereqs: Any Craft Excellency To the Lawbringer, all Creation is his workshop, stocked with whatever he may need by his authority as rightful ruler of all he surveys. This Charm supplements a Perception + Investigation, Survival or Larceny roll to scrounge for …
On Easily Overlooked Presence Method
Bonuses to notice you are just that. Bonuses to notice you, not to pierce a disguise. Because they can only attempt to pierce a disguise once they notice you. Get it? So if you’re walking around in an outfit that doesn’t stand out with a skin color that doesn’t stand out, they don’t get a bonus …
On Social Surprise Attacks
A social surprise attack is a social attack that the target doesn’t realize is a social attack. It has nothing to do with sudden dramatic revelations or anything like that, because those are obviously social attacks. A surprise social attack isn’t your vizier (or Vizier) leaning over and whispering into your ear. A surprise social …
Why Warstriders Are So Background Point-sinky
To be fair, warstrider rules are supposed to be punitive and background sinky. It’s supposed to be almost impossible to begin play with one, and even high experience Exalts will often consider investing in one less useful than just putting effort into Charms. Warstriders are useful when you can get them for Backing 5 (Lookshy) …
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Modern Guns in Exalted
Just impose a -1 internal penalty to each attack after the first with a firearm until the player takes a Reload action. The penalty represents “having less ammo”. Guns with large capacity magazines could have a Capacity trait that negates it. So if my AK with a banana clip has Capacity 3, I can take …