I’ve been running Sidereals with College-based Charms for years with ease. The trick was I basically turned Colleges into Excellencies. Basically if you had a College you could spend 1m per dot of College. It costs 1m per die, 2m per success which you could add to your own action or the action of anyone in …
What High Levels of Lore Represent
Keep in mind that Lore doesn’t max out at 5, it maxes out at 10. At least in pre 3e world. So you kind of need space for 5 more levels of “knows things not available to everyone.” The way I work it is by orders of magnitude. A person with Lore 1 knows things …
On Morality and Charms
To put it another way: Charms in Exalted don’t define what is moral. You define what is moral. Then your Charms do what you think is moral. So if you think that maximizing utility while minimizing suffering is moral, your Charms will do that. If you instead think that murder is great and slavery is keen and suffering …
Why Most Young Dragonblooded Don’t Ditch the Realm to Set Up Petty Kingdoms
Dragonblooded have all sorts of incentives to aggregate into the biggest groups possible. Their magic is substantially stronger when they work in groups. Further, while they have long lifespans they do need to reproduce, and to make certain their kids Exalt they need to reproduce with someone who has as high a Breeding background as …
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Why Exalted Doesn’t Need Sex Charms
Ultimately it comes down to this: There is no need for sex charms explicitly in the game. They only add controversy. Which isn’t to say that your game can’t include sex charms. But you have to be subtle. Go take a look at SV’s rules for sexual content, and realize that they do not prevent anyone …
The One Thing Exalted Needs
Frankly, any Exalted system that does not let me emulate all the characters in Vampire Hunter D: Bloodlust is a failed Exalted system. And that includes the guy whose crossbow fired more bolts than a gatling gun.
Why Creation Must Be Doomed
Again, it’s much easier to remove than it is to add. Having a game where the PCs can recreate the High First Age or set up an Indefinite Everybody Lives Happliy Forever After We Mean It is much easier to achieve than a sense of encroaching doom and fading glory that must, inevitably, crumble to dust. There are …
What Ties Creation Together
Creation is diverse and has lots of cool locales for setting a campaign. So is Rifts. Diversity alone isn’t a good thing. What makes Exalted work is that it has diversity but consistency. From The Blessed Isle to Malfeas to the Underworld to the Wyld to Autocthonia to Yu Shan: regardless of where you are, they …
Redesigning the Infernal Charmsets
If you absolutely had to assign the five Yozi to the Castes (you did not, but let’s assume you did) it would be better as this: Adorjan – Dawn – because murderMalfeas – Zenith – because kingShe Who Lives In Her Name – Twilight – One out of five was rightEbon Dragon – Night – because he is …
Pirates of the Caribbean: Raksha Edition
The end of the Pirates movies makes so much more sense when you say it’s a bunch of raksha shaping at each other. “You can’t go on land.”“I am clearly standing in a bucket. That is within the letter of my oath.”“…carry on.” “Oh yeah, well… then the lady dissolves into a puddle and we’re …