Creation is diverse and has lots of cool locales for setting a campaign. So is Rifts. Diversity alone isn’t a good thing. What makes Exalted work is that it has diversity but consistency.
From The Blessed Isle to Malfeas to the Underworld to the Wyld to Autocthonia to Yu Shan: regardless of where you are, they all fit into the same mythos, the same ideas. Not just the underlying metaphysics but also the tone and theme.
Even with the raksha in the Wyld, the most bizarre and nonsensical part of the setting, we still see that everything runs on Essence, that the characters want fundamentally human wants (power, knowledge, companionship, security, comfort) and that the primary theme is still ‘actions have consequences’ and ‘well now what, genius’.